![]() Ranked is treated much more seriously than normal when it comes to leavers. LeaverBuster penalties apply to all MOBA matchmade modes, including Blind Pick, Draft Pick, Ranked Solo/Duo, Ranked Flex, ARAM, and any time-limited modes like One-For-All and Nexus Blitz. If a player would exceed 100 LP, but would fall back below 100 LP after the penalty is applied, they do not promote. The other players in the lobby will be notified that the flagged AFK/Leaver player will receive less LP over their next several games. When a player is flagged as AFK/Leaver at the end of any Ranked game, they will be notified that their LP will be reduced this applies to both wins and losses. In addition to the penalties listed above, games in which you are considered a leaver always count as a loss, regardless of whether or not your team is victorious. You will be issued a warning before facing an actual punishment, and you will always be notified when you have entered a new tier of penalties. If LeaverBuster determines you have been leaving matches or idling during gameplay, you may be subject to the following penalties: Tier That's why we've developed a system to temporarily take repeat offenders out of the game so they have fewer chances to negatively impact other players: LeaverBuster. If you still run into issues after that, please feel free to /Submit a ticket below.Whether the match has just begun or you're 40 minutes deep, suddenly finding yourself in a 4v5 is no fun for anybody. We encourage you to troubleshoot your Android or iOS device first and foremost. If your gauges are green but you’re still running into issues, there may be something else going on. What to do if your network isn’t the problem If the results aren’t any better, please take a screenshot and /Submit a ticket that includes the image and specifies the date/time the diagnostic was run. Give these fixes a shot and run the test again. (There’s no easy solution for that, but at least you’ll know that your router/device may not be the issue.) It’s also possible that you are too far away from our servers for a lag-free game. For this one, your first step should be to check the status of your local server. This is the time it takes for Wild Rift’s data to reach our servers. If the issue persists, you may want to contact your ISP. Try running a speed test, preferably on multiple devices, to see if your connection is slow across the board. These check your internet service provider’s response time, whether on a local network or mobile data. Try moving closer for a better signal, or check to make sure that your router is up to the task. This is the amount of time it takes for your router to receive and process the data that Wild Rift is sending. Try disconnecting some of your other devices to free up bandwidth. This shows how many things are fighting for space on your network. None of them are guaranteed to work, but they should serve as a solid starting point. What to do with a negative diagnosisīelow you’ll find some suggestions for each category in the test. The network test tool isn’t designed to fix your connection, only to help you understand what might be going wrong. A green gauge means you should be in the clear, yellow indicates a potential problem, and a red gauge likely points to your biggest issue. Once the network test is done, the on-screen gauges will display a number and color based on the results. Tap the gear icon to the right of the minimap. ![]() Or, if you’ve already started playing, you can run the test in the middle of a game.
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